
Ennyn Durin Aran Moria: pedo mellon a minno. Im Narvi hain echant: Celebrimbor o Eregion teithant i thiw hin.,( The doors of Durin, Lord of Moria) See I'm not like a Lord of the rings nerd or anything. Anyway, with the mines of Moria almost in sight I thought now would be the time to bring everyone up to speed on what is going on in the mines both Man and Dwarf fear to tread.
One of the first things you'll notice when you finally get your hands on the game. Is that you will be able to try two new classes, the first one want to talked about is the Runekeeper. There's no secret that lotro is low on the magic classes, it's not because Turbine doesn't want to make them it's just they can't make them. To those of you unfamiliar with Tolkiens world he was not a man of high fantasy. So this is why the Runekeeper is such a great new class. The Runekeeper will work as both some offense and some heeling. Though one of the really cool things that will happen as you end up becoming a magical dps or healer you will see the bar between the two move toward the one you are doing more so you gain a higher proficiently in that. So I think this class will find a huge following in the game.
The other class in the game is the Warden. Now the warden from what I have been able to read up on will be neither a tank or dps replacement. She will be a spear wielder with medium armor. So I'm thinking either a off tank that the mistral will have to watch more or a more self sustaining dps player. So where the Warden shines is that as she cycles through her abilities if she does it in a specific chain you will be able to pull off new skill to unleash.
A really interesting new feature will be added the game come launch and that will be the new Legendary Items. To give you a idea on what they mean by legendary think something like Bilbos Sting. An old Elvish blade that would shine a brilliant blue when the orcs where around. Just think of a having a edge like that in middle earth. To help you make such unique treasures lotro will introduce two new NPC's the Relic and Forge masters will be on staff to help you make a blade or item truly yours. the Rune and relic maters will be able forged and re-forged when need be a variety of abilities and boosts that will actually grow in efficacy over time. Not only will you be able to walk around with an legendary item you will be able to take on all sorts of evil with being able to carry up to six legendary items at once.
It turns out that you will be able to go beyond the mines and join back up with the fellowship. In the expansion you will be able to travel to the great forest Lothlorien. That's right you will be to see Galadriel's garden. So Elven fans rejoice, it turns out it's not all about the Dwarves. First their no Dwarven women and then the Dwarves have to hand some of the spotlight over to the elves. Man it's not easy being stout.

Now I have been trying to find anything I can on the mines them selves. I was only able to find a couple of nuggets of information that sounded very hopeful. One the mine will have 200 steps you must traverse down, and the second which I found on Massively.com is that this will in fact be the largest underground space ever created in a game. Now how does that not at least make you want to keep you your ears open for any new information?

No comments:
Post a Comment